
Warehouse reuse, golden hour street
P. Novak · Blender + Cycles
73 votes4.91 / 5
Tutorials · Breakdowns · Software guides
ArchVizDaily teaches arch viz the way studios actually work: real project files, full render settings, and honest breakdowns from clay to final frame.

123 articles
Definitions, workflows, career paths and the software landscape, the hub everything links back to.
02.31 articles
Site context, vegetation, HDRI lighting and post-production for exterior shots that sell.
03.25 articles
Daylight studies, fabric and wood shaders, camera composition and the art of believable clutter.
04.7 articles
Lumen, Nanite, datasmith pipelines and building interactive walkthroughs clients can explore.
INTERIORSThe kitchen is the room that decides whether a residential scheme gets approved. How to light pendants honestly, make a backsplash read as handmade, and spend your polygon budget where the client's eye actually goes.
LIGHTINGThe dusk exterior is the highest-converting image in residential marketing, and the easiest to get wrong. How to balance sky against interior, keep the glass honest, and avoid the purple postcard look.
WORKFLOWA strong set of renders can still lose a presentation if the deck is built wrong. Image order, one idea per page, caption discipline, and the file formats that survive the client's boardroom.
WORKFLOWA clay render is an argument about form, light and proportion, not a finish pass that failed. How to pick the clay material, light the scene so shape reads, and present the image so a client trusts it.
TUTORIALOrthographic views keep parallel lines parallel, which is why they explain stacking, plan and assembly better than any photoreal perspective. How to set one up, light it, and keep it from looking like a spreadsheet.
WORKFLOWDepth, normals, material IDs, light mix and ambient occlusion turn a ten minute fix into something other than an overnight re-render. The pass set worth exporting from V-Ray, Corona and Blender, and the ones to skip.
Renders judged the way a studio judges: light, materials, composition. Score each from 1 to 5 and the board re-ranks live. Top render earns a full pass-by-pass breakdown next issue.

P. Novak · Blender + Cycles

R. Haddad · V-Ray 7

D. Ferreira · V-Ray 7

E. Marchand · Corona 12

L. Weiss · Corona 12

K. Tanaka · Corona 12

A. Ruiz · V-Ray 7

M. Okafor · Corona 12

S. Lindqvist · Blender + Cycles
Scores reset every Monday · See past winners · Voting is anonymous, one ballot per criterion.
Architectural visualization (arch viz) is the craft of turning unbuilt architecture into images, animations and interactive experiences, using 3D software to communicate a design before it exists.
Most studios pair a modeling package (3ds Max, Blender, SketchUp) with a renderer (Corona, V-Ray) or a real-time engine (Unreal Engine 5, Twinmotion, D5).
Freelance exterior stills typically range from $300 to $1,500+ per image depending on complexity, revisions and market; studio work and animation run higher.
With focused practice, expect 6–12 months to portfolio-ready exteriors and interiors.
Scene files, render settings and post-production recipes from working arch viz artists. No render-farm spam.
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